﻿using UnityEngine;
using System.Collections;

public class MainMenu : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	void OnGUI () {
		if (GUI.Button (new Rect (10, 10, 90, 50), "Start Game")) {
			Application.LoadLevel("GameScreen");
		}
		if (GUI.Button (new Rect (10, 70, 90, 50), "Exit Game")) {
			Application.Quit ();//
		}
	}


}
